![]() ![]() ![]() You have also to give away your capital and take it back. ![]() First it is not enough to capture or buy a region. The way you try to activate emergent is very old and is not used anymore since it has some troubles. It is a good job but there are some things you can do to make it even better. For example you used at least EsfEditor, PFM (or Dbeditor) and maybe some tutorials. It is good to give credits to the people you used their work to make your mod. Since you are new here you have to know some things. No government on the beginning -> you will have to buy or capture a region then everything will be okĢ.foreign armies in starting regions -> since they won't hurt you they are irrelevant either give the owning faction a military access and hope for them to go away or start a war ( thats more fun )ģ.bugged diplomacy screen -> just click major or minor factions in there and everything will be back to normal all factions are diplomacy accessibleĤ.Greece and Hessen are still named the old way "Czech" speak german and "Bulgarians" turkish if anyone knows how to fix this please tell me I will be moast greatfull.Īt first welcome in ETW modding community. Uninstallation: Just replace the new startpos and scripting with the old onesġ. Empire Total War\data\ hessen.pack this will give greece and hessen the bulgarian and czech flags Just start a new game and everything should run ok make a backup of startpos.esf and scriptingģ.place startpos.esf and scripting you downloaded and rewrite the original ones I made a mod that allows you to play as a few of the emergent factions on the beginning of the grand campaign (1700) and I have changed 2 factions.Ĭzech Republic (replaces Hessen ) - 1 regionġ. ![]()
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